Lastly, Land of the Dead has the opposite problem, where it's extremely powerful and is integral to certain builds, but it warps the build around itself to the point that those builds just don't do anything when Land of the Dead is on cooldown (it's a 120 second cooldown skill). Likewise, Bone Spirit is a nice callback skill but it is woefully under-powered and there are no legendary items that boost it. Revive, despite being one of the cooler skills, is fairly awkward to use and isn't featured in any of the class sets. Unfortunately there are still a few skills that are stinkers. It really feels to me like there was more focus on the Necromancer class specifically because unlike the other classes, it was the only thing that came out as part of its DLC pack. I do have to say that I think the class's skills are generally more interesting than the other classes. There are at least two builds I'd say were really fun on the Necromancer, and IMO that's enough value to be worth $15. On the other hand, if you fall back in love with the game, then the Necromancer will be an excellent way to extend your enjoyment of the game. You may decide that you actually aren't that interested in playing much more D3, at which point you'll skip the Necromancer and save some money. That said, if you haven't played a lot of D3 overall and you still have a bunch of other classes and sets you haven't tried, I'd recommend trying them first. If it's not a big investment, though, I think the Necromancer is worth it. If $15 is a lot of money for you right now then I'd recommend not buying it. Overall I'd say it's worth it, but it depends on how much you value your money. It's also getting a new set that's going into PTR next week I feel like the new set isn't very interesting and should be changed, but it is a new set for what it's worth. Some of its strongest builds are almost excessively anti-fun, but the class still has a number of fun builds. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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